Leviathan (battleship) - /pa/units/sea/battleship/battleship.json

Battleship - Long range advanced anti-ship, and anti-land guns.
{
    "display_name": "Leviathan",
    "description": "!LOC:Battleship - Long range advanced anti-ship, and anti-land guns.",
    "TEMP_texelinfo": 47.2606,
    "audio": {
        "loops": {
            "move": {
                "cue": "/SE/Movement/sea/T2_battleship_loop",
                "flag": "vel_changed",
                "should_start_func": "is_moving",
                "should_stop_func": "is_not_moving"
            }
        },
        "selection_response": {
            "cue": "/SE/Selection/sea/sea_large"
        }
    },
    "base_spec": "/pa/units/sea/base_ship/base_ship.json",
    "build_metal_cost": 4800,
    "events": {
        "build_complete": {
            "audio_cue": "/SE/Build_Complete/sea"
        },
        "died": {
            "audio_cue": "/SE/Death/Sea_large",
            "effect_spec": "/pa/effects/specs/default_explosion_naval_t2.pfx",
            "effect_scale": 1.0
        },
        "fired0": {
            "audio_cue": "/SE/Weapons/sea/T2_battleship_fire",
            "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle02 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle03 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle01",
            "effect_scale": 5.0
        },
        "fired1": {
            "audio_cue": "/SE/Weapons/sea/T2_battleship_fire",
            "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle05 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle06 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle04",
            "effect_scale": 5.0
        },
        "fired2": {
            "audio_cue": "/SE/Weapons/sea/T2_battleship_fire",
            "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle08 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle09 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle07",
            "effect_scale": 5.0
        },
        "fired3": {
            "audio_cue": "/SE/Weapons/sea/T2_battleship_fire",
            "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle11 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle12 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle10",
            "effect_scale": 5.0
        }
    },
    "fx_offsets": [
        {
            "type": "moving_forward",
            "filename": "/pa/units/sea/battleship/battleship_wake.pfx"
        }
    ],
    "guard_layer": "WL_LandHorizontal",
    "max_health": 6000,
    "mesh_bounds": [
        10,
        45,
        12
    ],
    "model": {
        "filename": "/pa/units/sea/battleship/battleship.papa",
        "animtree": "/pa/anim/anim_trees/battleship_anim_tree.json"
    },
    "navigation": {
        "type": "deepwater",
        "acceleration": 30,
        "brake": 80,
        "move_speed": 11,
        "turn_speed": 45,
        "turn_accel": 15,
        "park_stamp_type": "box",
        "park_stamp_cost": 30
    },
    "nearby_target_tick_update_interval": 15,
    "physics": {
        "shape": "sphere",
        "radius": 6
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 200
                },
                {
                    "layer": "underwater",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 200
                }
            ]
        }
    },
    "selection_icon": {
        "diameter": 38.0
    },
    "spawn_layers": "WL_WaterSurface",
    "tools": [
        {
            "spec_id": "/pa/units/sea/battleship/battleship_tool_weapon.json",
            "aim_bone": "bone_pitch01",
            "record_index": 0,
            "fire_event": "fired0",
            "projectiles_per_fire": 3,
            "muzzle_bone": [
                "socket_muzzle01",
                "socket_muzzle02",
                "socket_muzzle03"
            ]
        },
        {
            "spec_id": "/pa/units/sea/battleship/battleship_tool_weapon.json",
            "aim_bone": "bone_pitch02",
            "record_index": 1,
            "fire_event": "fired1",
            "projectiles_per_fire": 3,
            "muzzle_bone": [
                "socket_muzzle04",
                "socket_muzzle05",
                "socket_muzzle06"
            ]
        },
        {
            "spec_id": "/pa/units/sea/battleship/battleship_tool_weapon.json",
            "aim_bone": "bone_pitch03",
            "record_index": 2,
            "fire_event": "fired2",
            "projectiles_per_fire": 3,
            "muzzle_bone": [
                "socket_muzzle07",
                "socket_muzzle08",
                "socket_muzzle09"
            ]
        },
        {
            "spec_id": "/pa/units/sea/battleship/battleship_tool_weapon.json",
            "aim_bone": "bone_pitch04",
            "record_index": 3,
            "fire_event": "fired3",
            "projectiles_per_fire": 3,
            "muzzle_bone": [
                "socket_muzzle10",
                "socket_muzzle11",
                "socket_muzzle12"
            ]
        }
    ],
    "unit_types": [
        "UNITTYPE_Custom58",
        "UNITTYPE_Naval",
        "UNITTYPE_Mobile",
        "UNITTYPE_Offense",
        "UNITTYPE_Artillery",
        "UNITTYPE_Advanced",
        "UNITTYPE_FactoryBuild"
    ]
}