Avatar Factory (avatar_factory) - /pa/units/land/avatar_factory/avatar_factory.json

For debugging purposes
{
    "display_name": "Avatar Factory",
    "description": "For debugging purposes",
    "TEMP_texelinfo": 39.6154,
    "audio": {
        "loops": {
            "build": {
                "cue": "/SE/Construction/Factory_contruction_loop_veh",
                "flag": "build_target_changed",
                "should_start_func": "has_build_target",
                "should_stop_func": "no_build_target"
            }
        }
    },
    "base_spec": "/pa/units/land/base_structure/base_structure.json",
    "build_metal_cost": 600,
    "buildable_types": "Mobile - NoBuild",
    "command_caps": [
        "ORDER_Move",
        "ORDER_Patrol",
        "ORDER_FactoryBuild",
        "ORDER_Reclaim",
        "ORDER_Repair",
        "ORDER_Attack",
        "ORDER_Assist"
    ],
    "death": {
        "decals": [
            "/pa/effects/specs/scorch_c_01.json"
        ]
    },
    "factory_cooldown_time": 0.1,
    "fx_offsets": [
        {
            "type": "build",
            "filename": "/pa/effects/specs/fab_spray.pfx",
            "bone": "bone_bar001",
            "offset": [
                5.509,
                2.718,
                0
            ],
            "orientation": [
                0,
                0,
                135
            ]
        },
        {
            "type": "build",
            "filename": "/pa/effects/specs/fab_spray.pfx",
            "bone": "bone_bar001",
            "offset": [
                -5.51,
                2.718,
                0
            ],
            "orientation": [
                0,
                0,
                -135
            ]
        },
        {
            "type": "build",
            "filename": "/pa/effects/specs/fab_spray.pfx",
            "bone": "bone_bar002",
            "offset": [
                5.509,
                2.718,
                0
            ],
            "orientation": [
                0,
                0,
                135
            ]
        },
        {
            "type": "build",
            "filename": "/pa/effects/specs/fab_spray.pfx",
            "bone": "bone_bar002",
            "offset": [
                -5.51,
                2.718,
                0
            ],
            "orientation": [
                0,
                0,
                -135
            ]
        }
    ],
    "headlights": [
        {
            "gobo": "/pa/effects/textures/gobo/spotlight_gobo.papa",
            "offset": [
                0.0,
                0.0,
                20.0
            ],
            "orientation": [
                0.0,
                0.0,
                0.0
            ],
            "near_width": 20.0,
            "near_height": 20.0,
            "near_distance": 10.0,
            "far_distance": 30.0,
            "color": [
                1.5,
                1.52,
                1.6
            ],
            "debug": false
        }
    ],
    "max_health": 2000,
    "mesh_bounds": [
        30.0372,
        30.0001,
        14.5
    ],
    "model": {
        "filename": "/pa/units/land/vehicle_factory/vehicle_factory.papa",
        "animations": {
            "idle": "/pa/units/land/vehicle_factory/vehicle_factory_anim_build.papa",
            "build_start": "/pa/units/land/vehicle_factory/vehicle_factory_anim_start.papa",
            "build_loop": "/pa/units/land/vehicle_factory/vehicle_factory_anim_build.papa",
            "build_end": "/pa/units/land/vehicle_factory/vehicle_factory_anim_end.papa"
        },
        "animtree": "/pa/anim/anim_trees/factory_anim_tree.json",
        "skirt_decal": "/pa/effects/specs/skirt_01.json"
    },
    "production": {
        "energy": 100000,
        "metal": 10000
    },
    "recon": {
        "observer": {
            "items": [
                {
                    "layer": "surface_and_air",
                    "channel": "sight",
                    "shape": "capsule",
                    "radius": 100
                }
            ]
        }
    },
    "rolloff_dirs": [
        [
            0,
            1,
            0
        ],
        [
            0,
            -1,
            0
        ]
    ],
    "tools": [
        {
            "spec_id": "/pa/units/land/avatar_factory/avatar_factory_build_arm.json",
            "aim_bone": "bone_root"
        }
    ],
    "unit_types": [
        "UNITTYPE_Debug",
        "UNITTYPE_Factory",
        "UNITTYPE_Construction",
        "UNITTYPE_Land",
        "UNITTYPE_Tank",
        "UNITTYPE_Structure"
    ],
    "wait_to_rolloff_time": 0.1
}