{
"display_name": "Avatar Factory",
"description": "For debugging purposes",
"TEMP_texelinfo": 39.6154,
"audio": {
"loops": {
"build": {
"cue": "/SE/Construction/Factory_contruction_loop_veh",
"flag": "build_target_changed",
"should_start_func": "has_build_target",
"should_stop_func": "no_build_target"
}
}
},
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 600,
"buildable_types": "Mobile - NoBuild",
"command_caps": [
"ORDER_Move",
"ORDER_Patrol",
"ORDER_FactoryBuild",
"ORDER_Reclaim",
"ORDER_Repair",
"ORDER_Attack",
"ORDER_Assist"
],
"death": {
"decals": [
"/pa/effects/specs/scorch_c_01.json"
]
},
"factory_cooldown_time": 0.1,
"fx_offsets": [
{
"type": "build",
"filename": "/pa/effects/specs/fab_spray.pfx",
"bone": "bone_bar001",
"offset": [
5.509,
2.718,
0
],
"orientation": [
0,
0,
135
]
},
{
"type": "build",
"filename": "/pa/effects/specs/fab_spray.pfx",
"bone": "bone_bar001",
"offset": [
-5.51,
2.718,
0
],
"orientation": [
0,
0,
-135
]
},
{
"type": "build",
"filename": "/pa/effects/specs/fab_spray.pfx",
"bone": "bone_bar002",
"offset": [
5.509,
2.718,
0
],
"orientation": [
0,
0,
135
]
},
{
"type": "build",
"filename": "/pa/effects/specs/fab_spray.pfx",
"bone": "bone_bar002",
"offset": [
-5.51,
2.718,
0
],
"orientation": [
0,
0,
-135
]
}
],
"headlights": [
{
"gobo": "/pa/effects/textures/gobo/spotlight_gobo.papa",
"offset": [
0.0,
0.0,
20.0
],
"orientation": [
0.0,
0.0,
0.0
],
"near_width": 20.0,
"near_height": 20.0,
"near_distance": 10.0,
"far_distance": 30.0,
"color": [
1.5,
1.52,
1.6
],
"debug": false
}
],
"max_health": 2000,
"mesh_bounds": [
30.0372,
30.0001,
14.5
],
"model": {
"filename": "/pa/units/land/vehicle_factory/vehicle_factory.papa",
"animations": {
"idle": "/pa/units/land/vehicle_factory/vehicle_factory_anim_build.papa",
"build_start": "/pa/units/land/vehicle_factory/vehicle_factory_anim_start.papa",
"build_loop": "/pa/units/land/vehicle_factory/vehicle_factory_anim_build.papa",
"build_end": "/pa/units/land/vehicle_factory/vehicle_factory_anim_end.papa"
},
"animtree": "/pa/anim/anim_trees/factory_anim_tree.json",
"skirt_decal": "/pa/effects/specs/skirt_01.json"
},
"production": {
"energy": 100000,
"metal": 10000
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 100
}
]
}
},
"rolloff_dirs": [
[
0,
1,
0
],
[
0,
-1,
0
]
],
"tools": [
{
"spec_id": "/pa/units/land/avatar_factory/avatar_factory_build_arm.json",
"aim_bone": "bone_root"
}
],
"unit_types": [
"UNITTYPE_Debug",
"UNITTYPE_Factory",
"UNITTYPE_Construction",
"UNITTYPE_Land",
"UNITTYPE_Tank",
"UNITTYPE_Structure"
],
"wait_to_rolloff_time": 0.1
}