{
"display_name": "Pelter",
"description": "!LOC:Artillery - Medium range for siege and area denial. Attacks land and sea targets.",
"TEMP_texelinfo": 12.901,
"alt_area_build_pattern": [
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],
"alt_area_build_type": "Sphere",
"atrophy_cool_down": 15.0,
"atrophy_rate": 25,
"audio": {
"selection_response": {
"cue": "/SE/Selection/structure/artillery"
}
},
"base_spec": "/pa/units/land/base_structure/base_structure.json",
"build_metal_cost": 900,
"command_caps": [
"ORDER_Attack"
],
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/structure_small"
},
"fired": {
"audio_cue": "/SE/Weapons/structure/artillery_short_fire",
"effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle /pa/effects/specs/artillery_muzzle_ground.pfx"
},
"died": {
"audio_cue": "/SE/Death/structure_small",
"effect_scale": 0.6
}
},
"guard_layer": "WL_AnySurface",
"lamps": [
{
"offset": [
0.0,
-4.24,
1.77
],
"radius": 1.75,
"color": [
1.0,
1.0,
1.0
],
"intensity": 2.0,
"bone": "bone_pitch"
}
],
"max_health": 1000,
"mesh_bounds": [
8,
10,
8.9
],
"model": [
{
"layer": "WL_LandHorizontal",
"filename": "/pa/units/land/artillery_short/artillery_short.papa",
"animations": {
"aim_up": "/pa/units/land/artillery_short/artillery_short_anim_aimUp.papa"
},
"animtree": "/pa/anim/anim_trees/artillery_building_anim_tree.json",
"skirt_decal": "/pa/effects/specs/skirt_artillery_short.json"
},
{
"layer": "WL_WaterSurface",
"filename": "/pa/units/sea/artillery_short/artillery_short.papa",
"animations": {
"aim_up": "/pa/units/sea/artillery_short/artillery_short_anim_aimUp.papa"
},
"animtree": "/pa/anim/anim_trees/artillery_building_anim_tree.json"
}
],
"nearby_target_tick_update_interval": 15,
"placement_size": [
15,
15
],
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 100
},
{
"layer": "underwater",
"channel": "sight",
"shape": "capsule",
"radius": 100
}
]
}
},
"selection_icon": {
"diameter": 21.0
},
"spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
"tools": [
{
"spec_id": "/pa/units/land/artillery_short/artillery_short_tool_weapon.json",
"aim_bone": "socket_aim",
"muzzle_bone": "socket_muzzle"
}
],
"unit_types": [
"UNITTYPE_Structure",
"UNITTYPE_Artillery",
"UNITTYPE_Defense",
"UNITTYPE_FabBuild",
"UNITTYPE_Basic"
]
}