Gil-E

Sniper - Long range with high damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 200
    • Build cost: 1200 metal
    • Maximum range: 220
    • Total DPS: 200.0

Stitch

Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.

    Overview

    Blueprint
    • HP: 50
    • Build cost: 250 metal

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720
    • Amphibious

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Mine vision radius: 100

    Economy

    Economy

    • Build rate: 60
    • Build range: 40
    • Fabrication metal consumption: 60 / s
    • Fabrication energy consumption: 800 / s
    • Energy consumption per metal: 13.3
    • Auto Repair

    Weapon #1

    • Blueprint
    • Range: 220
    • Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 80° at 90° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 400
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    Builds