Ant

Light Tank - Well-rounded. Reliable. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 250
    • Build cost: 150 metal
    • Maximum range: 100
    • Total DPS: 42.0

Spinner

Mobile Anti-Air - Equipped with homing missiles. Only attacks air.

    Overview

    Blueprint
    • HP: 160
    • Build cost: 150 metal
    • Maximum range: 100
    • Total DPS: 50.0

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 90

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 180

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Weapon

    • Blueprint
    • Range: 100
    • Damage: 42.0 DPS: 84 damage every 2.00 seconds (0.5 shots per second)
    • Yaw: 180° at 180° per second
    • Pitch: 40° at 60° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 84
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon

    • Blueprint
    • Range: 100
    • Damage: 50.0 DPS: 25 damage every 0.50 seconds (2 shots per second)
    • Yaw: 180° at 3600° per second
    • Pitch: 85° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 25
    • Splash: 10 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile