Hornet
Tactical Bomber - Long range. High damage tactical missiles. Attacks land and sea targets.- HP: 200
- Build cost: 1200 metal
- Maximum range: 180
- Total DPS: 250.0
Overview
BlueprintSpinner
Mobile Anti-Air - Equipped with homing missiles. Only attacks air.- HP: 160
- Build cost: 150 metal
- Maximum range: 100
- Total DPS: 50.0
Overview
Blueprint- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 135
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 180
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Blueprint
- Range: 180
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 30° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 20.0
- Max velocity: 80.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
Weapon
Ammo
- Blueprint
- Range: 100
- Damage: 50.0 DPS: 25 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 85° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon
Ammo
Target Priorities
- T2 Advanced Air Factory 0:25 + 0:02
Built By
- T2 Advanced Vehicle Factory 0:02 + 0:04
- T2 Unit Cannon 0:02 + 0:03 + 0:03
- T1 Vehicle Factory 0:10 + 0:04