Sheller

Mortar tank - Advanced long range mobile artillery.

    Overview

    Blueprint
    • HP: 125
    • Build cost: 1200 metal
    • Maximum range: 260
    • Total DPS: 100.0
    • Factory cooldown: 5

Anti-Nuke Launcher

Anti-Nuke - Builds advanced anti-nuclear missiles.

    Overview

    Blueprint
    • HP: 3500
    • Build cost: 12000 metal
    • Missile storage capacity: 3
    • Maximum range: 300
    • Total DPS: 1.5
    • Factory cooldown: 5
    • Build locations: land, water surface

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 60

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 310

    Economy

    Economy

    • Build rate: 45
    • Fabrication metal consumption: 45 / s
    • Fabrication energy consumption: 9000 / s
    • Energy consumption per metal: 200.0

    Weapon

    • Blueprint
    • Range: 260
    • Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 30° per second
    • Pitch: 89° at 30° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 400
    • Splash: 400 damage, radius 15
    • Full damage splash radius: 1
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall

    Weapon

    • Blueprint
    • Range: 300
    • Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
    • Targets: Air, Orbital
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Metal cost: 6750 per shot
    • Build time: 2:30
    • Damage: 1
    • Muzzle velocity: 1500.0
    • Max velocity: 1500.0
    • Turn rate: 3600
    • Collision check: target
    • Collision response: destroy
    • Target Priorities
      • Structure - Wall
      • Mobile
      • Wall
      Anti Entity Targets