Stitch

Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.

    Overview

    Blueprint
    • HP: 50
    • Build cost: 250 metal

Spinner

Mobile Anti-Air - Equipped with homing missiles. Only attacks air.

    Overview

    Blueprint
    • HP: 160
    • Build cost: 150 metal
    • Maximum range: 120
    • Total DPS: 75.0

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 180

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Mine vision radius: 100

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Economy

    • Build rate: 30
    • Build range: 60
    • Fabrication metal consumption: 30 / s
    • Fabrication energy consumption: 400 / s
    • Energy consumption per metal: 13.3
    • Auto Repair

    Economy

    Weapon

    • Blueprint
    • Range: 120
    • Damage: 75.0 DPS: 25 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 3600° per second
    • Pitch: 85° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 25
    • Splash: 10 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & ( Transport | Bomber | Gunship | Titan )
      • Mobile & Air

    Builds