Pelter
Artillery - Medium range for siege and area denial. Attacks land and sea targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 240
- Total DPS: 60.0
- Factory cooldown: 4
- Build locations: land, water surface
Overview
BlueprintArmour Foundry
Basic Manufacturing - Builds basic tanks.- HP: 6000
- Build cost: 600 metal
- Factory cooldown: 4
- Build locations: land
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Weapon energy consumption: 200 / s
Economy
- Build rate: 17
- Fabrication metal consumption: 17 / s
- Fabrication energy consumption: 765 / s
- Energy consumption per metal: 45.0
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 0.5
- Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Energy consumption: 1000 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 300
- Splash: 300 damage, radius 12
- Full damage splash radius: 2
- Muzzle velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
Builds
- T1 Armour Fabricator 0:11 + 0:04
- T1 Corsair 0:17 + 0:04
- T1 Guardian 0:20 + 0:04
- T1 Maul 0:17 + 0:04
- T1 Shank 0:15 + 0:04
- T1 Stoke 0:12 + 0:04
Builds
- T2 Advanced Fab Aircraft 0:16
- T2 Advanced Fabrication Bot 0:20
- T2 Advanced Fabrication Ship 0:11
- T2 Advanced Fabrication Vehicle 0:15
- T2 Colonel 0:11
- T1 Fabrication Aircraft 1:40
- T1 Fabrication Bot 1:52
- T1 Fabrication Ship 1:04
- T1 Fabrication Vehicle 1:21