SXX-1304 Laser Platform

Orbital Laser Platform - Rains death from above.

    Overview

    Blueprint
    • HP: 1600
    • Build cost: 6000 metal
    • Maximum range: 40
    • Total DPS: 312.5

Narwhal

Frigate - Durable. Rapid-fire. Attacks land, air, and sea targets.

    Overview

    Blueprint
    • HP: 750
    • Build cost: 450 metal
    • Maximum range: 150
    • Total DPS: 225.0

    Physics

    • Max speed: 25
    • Acceleration: 25
    • Braking rate: 25
    • Turn rate: 90

    Physics

    • Max speed: 9
    • Acceleration: 30
    • Braking rate: 90
    • Turn rate: 60

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Orbital vision radius: 100

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Economy

    • Weapon energy consumption: 3000 / s

    Economy

    Weapon

    • Blueprint
    • Range: 40
    • Damage: 312.5 DPS: 1250 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 7200° per second
    • Pitch: 180° at 7200° per second
    • Energy consumption: 12000 per shot
    • Targets: LandHorizontal, WaterSurface, Seafloor, Air
    • Ammo recharged after 4.0 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 1250
    • Splash: 1250 damage, radius 20
    • Full damage splash radius: 3
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Land - Wall
      • Naval
      • Wall
      • Air

    Weapon #1

    • Blueprint
    • Range: 150
    • Damage: 50.0 DPS: 50 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 45° per second
    • Pitch: 30° at 45° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 50
    • Burn damage: 15, radius 2
    • Muzzle velocity: 85.0
    • Max velocity: 85.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    • Blueprint
    • Range: 150
    • Damage: 75.0 DPS: 25 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 180° per second
    • Pitch: 89° at 180° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 25
    • Splash: 20 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Weapon #3

    • Blueprint
    • Range: 150
    • Damage: 100.0 DPS: 250 damage every 2.50 seconds (0.4 shots per second)
    • Yaw: 2° at 180° per second
    • Pitch: 2° at 180° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 5.0
    • Max velocity: 50.0
    • Turn rate: 180
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall