Pelter
Artillery - Medium range for siege and area denial. Attacks land and sea targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 260
- Total DPS: 60.0
- Factory cooldown: 2
- Build locations: land, water surface
Overview
BlueprintAdvanced Air Factory
Advanced Manufacturing - Builds basic and advanced air units.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 2
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Weapon energy consumption: 200 / s
Economy
- Build rate: 48
- Fabrication metal consumption: 48 / s
- Fabrication energy consumption: 2025 / s
- Energy consumption per metal: 42.2
Economy
- Blueprint
- Range: 260
- Firing standard deviation: 0.25
- Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Energy consumption: 1000 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 300
- Splash: 300 damage, radius 12
- Full damage splash radius: 2
- Muzzle velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
Builds
- T2 Advanced Fab Aircraft 0:43 + 0:02
- T1 Bumblebee 0:05 + 0:02
- T1 Fabrication Aircraft 0:04 + 0:02
- T1 Firefly 0:01 + 0:02
- T2 Hornet 0:25 + 0:02
- T1 Hummingbird 0:03 + 0:02
- T2 Kestrel 0:12 + 0:02
- T1 Pelican 0:02 + 0:02
- T2 Phoenix 0:15 + 0:02