Ares

Rolling Fortress - Near invincible. Long range. Heavy damage. Hover. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 50000
    • Build cost: 30000 metal
    • Maximum range: 400
    • Total DPS: 1380.0

AOE Nova

Flying Bomb - In the process of exploding. Deals very heavy damage over an area over time. Attacks air targets only.

    Overview

    Blueprint
    • HP: 500
    • Build cost: 180 metal
    • Maximum range: 80
    • Total DPS: 30

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 30

    Physics

    • Max speed: 0
    • Acceleration: 400
    • Braking rate: 400
    • Turn rate: 480

    Recon

    • Vision radius: 250
    • No underwater vision

    Recon

    • Vision radius: 150
    • No underwater vision

    Weapon #1

    • Blueprint
    • Range: 400
    • Projectiles per fire: 4
    • Firing standard deviation: 0.25
    • Damage: 960.0 DPS: 4x800 damage every 3.33 seconds (0.3 shots per second)
    • Yaw: 180° at 60° per second
    • Pitch: 20° at 90° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 800
    • Splash: 800 damage, radius 15
    • Full damage splash radius: 5
    • Muzzle velocity: 200.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense

    Weapon #2 (x3)

    • Blueprint
    • Range: 220
    • Projectiles per fire: 2
    • Firing standard deviation: 0.25
    • Damage: 140.0 DPS: 2x100 damage every 1.43 seconds (0.7 shots per second)
    • Yaw: 80° at 90° per second
    • Pitch: 15° at 90° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 100
    • Splash: 100 damage, radius 5
    • Full damage splash radius: 2
    • Burn damage: 15, radius 2
    • Muzzle velocity: 140.0
    • Max velocity: 140.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 70
    • Full damage splash radius: 40
    • Burn damage: 200, radius 70
    • Collision check: enemies
    • Collision response: impact

    Self Destruct

    • Blueprint
    • Firing standard deviation: 2
    • Targets: LandHorizontal, WaterSurface
    • Charges in 20.0 seconds
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall

    Weapon #2

    • Blueprint
    • Range: 80
    • Damage: 30 DPS: 6 damage every 0.20 seconds (5 shots per second)
    • Yaw: 0° at 3600° per second
    • Pitch: 0° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 6
    • Splash: 6 damage, radius 80
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 35
    • Splash: 35 damage, radius 70
    • Collision check: enemies
    • Collision response: impact