Hive

Swarm Turret - Spawns nanoswarms. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 1000
    • Build cost: 750 metal
    • Maximum range: 180
    • Build locations: land, water surface

Advanced Torpedo Launcher

Torpedo Launcher - Advanced anti-ship defense.

    Overview

    Blueprint
    • HP: 4000
    • Build cost: 1000 metal
    • Maximum range: 210
    • Total DPS: 500.0
    • Build locations: land, water surface

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200
    • Radar radius: 210
    • Sonar radius: 210

    Economy

    • Weapon energy consumption: 800 / s

    Economy

    Weapon (x4)

    • Blueprint
    • Range: 180
    • Damage: 0 DPS: 0 damage every 0.50 seconds (2 shots per second)
    • Yaw: 0° at 3600° per second
    • Pitch: 0° at 3600° per second
    • Energy consumption: 1400 per shot
    • Stored ammo drained after 1.0 seconds (2 shots)
    • Targets: LandHorizontal, WaterSurface, Seafloor
    • Ammo recharged after 14.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 15.0
    • Max velocity: 20.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Weapon

    • Blueprint
    • Range: 210
    • Damage: 500.0 DPS: 250 damage every 0.50 seconds (2 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Layer Ammo
      WaterSurface
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 70.0
    • Max velocity: 50
    • Turn rate: 150
    • Collision check: enemies
    • Collision response: impact
    • LandHorizontal
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 100.0
    • Max velocity: 50
    • Turn rate: 150
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall