Lob

Dox Launcher - Builds and fires Dox at nearby targets.

    Overview

    Blueprint
    • HP: 1000
    • Build cost: 1200 metal
    • Maximum range: 340
    • Build locations: land, water surface

Torpedo Launcher

Torpedo Launcher - Basic anti-ship defense.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 350 metal
    • Maximum range: 200
    • Total DPS: 150.0
    • Build locations: land, water surface

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 200
    • Sonar radius: 200

    Economy

    • Weapon metal consumption: 15 / s

    Economy

    Weapon

    • Blueprint
    • Range: 340
    • Firing standard deviation: 3.5
    • Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 15° per second
    • Pitch: 89.9° at 15° per second
    • Metal consumption: 60 per shot
    • Stored ammo drained after 3.0 seconds (9 shots)
    • Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
    • Ammo recharged after 33.33 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 150.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall

    Weapon

    • Blueprint
    • Range: 200
    • Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Layer Ammo
      WaterSurface
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 70.0
    • Max velocity: 50.0
    • Turn rate: 150
    • Collision check: enemies
    • Collision response: impact
    • LandHorizontal
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 100.0
    • Max velocity: 50.0
    • Turn rate: 150
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall