Narwhal

Frigate - Durable. Rapid-fire. Attacks land, air, and sea targets.

    Overview

    Blueprint
    • HP: 750
    • Build cost: 450 metal
    • Maximum range: 150
    • Total DPS: 250.0

Horsefly

Strafer Aircraft - Loud and annoying. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 1250
    • Build cost: 1800 metal
    • Maximum range: 150
    • Total DPS: 320.0

    Physics

    • Max speed: 12
    • Acceleration: 30
    • Braking rate: 90
    • Turn rate: 60

    Physics

    • Max speed: 70
    • Acceleration: 70
    • Braking rate: 15
    • Turn rate: 70

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Weapon #1

    • Blueprint
    • Range: 150
    • Damage: 75.0 DPS: 50 damage every 0.67 seconds (1.5 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 30° at 45° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 50
    • Burn damage: 15, radius 2
    • Muzzle velocity: 170.0
    • Max velocity: 170.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    • Blueprint
    • Range: 150
    • Damage: 75.0 DPS: 25 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 180° per second
    • Pitch: 89° at 180° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 25
    • Splash: 20 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
      • Mobile & Air

    Weapon #3

    • Blueprint
    • Range: 150
    • Damage: 100.0 DPS: 250 damage every 2.50 seconds (0.4 shots per second)
    • Yaw: 2° at 180° per second
    • Pitch: 2° at 180° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 5.0
    • Max velocity: 50.0
    • Turn rate: 180
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon

    • Blueprint
    • Range: 150
    • Projectiles per fire: 4
    • Damage: 320.0 DPS: 4x10 damage every 0.12 seconds (8 shots per second)
    • Yaw: 30° at 360° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Direct
    • Damage: 10
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • AirDefense | Air
      • Titan & ( Land | Naval )
      • Economy | Fabber
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense