Atlas

Seismic Titan - Devastating damage to everything nearby. Amphibious. Attacks land, sea, and undersea targets.

    Overview

    Blueprint
    • HP: 60000
    • Build cost: 30000 metal
    • Maximum range: 135
    • Total DPS: 1600.0

Earthshaker

Seismic Tank - Heavily armored. Short range. Huge splash damage. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 7000
    • Build cost: 1800 metal
    • Maximum range: 55
    • Total DPS: 360.0

    Physics

    • Max speed: 13
    • Acceleration: 260
    • Braking rate: -1.0
    • Turn rate: 60

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 180

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 100
    • No underwater vision

    Weapon #1

    • Blueprint
    • Range: 135
    • Damage: 1600.0 DPS: 8000 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 360° at 720° per second
    • Pitch: 40° at 720° per second
    • Targets: LandHorizontal, WaterSurface, Seafloor
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 8000
    • Splash: 8000 damage, radius 140
    • Full damage splash radius: 80
    • Burn damage: 200, radius 137
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & ( Land | Naval )
      • Nuke | NukeDefense

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 60
    • Full damage splash radius: 30
    • Burn damage: 200, radius 60
    • Collision check: enemies
    • Collision response: impact

    Weapon

    • Blueprint
    • Range: 55
    • Damage: 360.0 DPS: 1200 damage every 3.33 seconds (0.3 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 45° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 1200
    • Splash: 400 damage, radius 55
    • Full damage splash radius: 15
    • Burn damage: 200, radius 70
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air