Jaeger

Hover Railgun - Fast. Long range. Can cross water and lava. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 1600
    • Build cost: 1700 metal
    • Maximum range: 250
    • Total DPS: 675.0
    • Rolloff delay: 4.0

Starcannon

Planetary Transport - Builds and launches up to 14 units at once to the planet below.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 2600 metal
    • Unit storage capacity: 9
    • Maximum range: 600
    • Rolloff delay: 4.0
    • Build locations: orbital

    Physics

    • Max speed: 16
    • Acceleration: 8
    • Braking rate: 6
    • Turn rate: 50
    • Hovers over land, lava and water

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 150
    • No underwater vision
    • Orbital vision radius: 600
    • Visibility

    • Always visible

    Economy

    Economy

    • Build rate: 45
    • Fabrication metal consumption: 45 / s
    • Fabrication energy consumption: 2250 / s
    • Energy consumption per metal: 50.0

    Weapon #1

    • Blueprint
    • Range: 250
    • Damage: 375.0 DPS: 750 damage every 2.00 seconds (0.5 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 60° at 45° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 750
    • Splash: 750 damage, radius 5
    • Full damage splash radius: 2
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2 (x2)

    • Blueprint
    • Range: 110
    • Projectiles per fire: 3
    • Damage: 150 DPS: 3x50 damage every 1.00 seconds (1 shot per second)
    • Yaw: 120° at 60° per second
    • Pitch: 70° at 60° per second
    • Targets: LandHorizontal, WaterSurface, Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 50
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon

    • Blueprint
    • Range: 600
    • Firing standard deviation: 23
    • Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: LandHorizontal
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Metal cost: 1 per shot
    • Build time: 0:00.0
    • Muzzle velocity: 40.0
    • Max velocity: 120.0
    • Turn rate: 45
    • Collision check: ground
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Builds