Loki

Flying Fortress Titan - Heavy damage over a wide area. Attacks any targets except orbital.

    Overview

    Blueprint
    • HP: 11250
    • Build cost: 30000 metal
    • Maximum range: 160
    • Total DPS: 2248.0

Icarus

Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.

    Overview

    Blueprint
    • HP: 40
    • Build cost: 125 metal
    • Maximum range: 70
    • Total DPS: 25.0

    Physics

    • Max speed: 30
    • Acceleration: 50
    • Braking rate: 60
    • Turn rate: 50

    Physics

    • Max speed: 50
    • Acceleration: 30
    • Braking rate: 30
    • Turn rate: 90

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 50
    • Underwater vision radius: 50

    Economy

    Economy

    • Energy production: 175 / s
    • Weapon energy consumption: 100 / s

    Weapon #1 (x2)

    • Blueprint
    • Range: 150
    • Projectiles per fire: 2
    • Damage: 800.0 DPS: 2x800 damage every 2.00 seconds (0.5 shots per second)
    • Yaw: 180° at 40° per second
    • Pitch: 60° at 20° per second
    • Targets: LandHorizontal, WaterSurface, Air, Seafloor, Underwater
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 800
    • Splash: 300 damage, radius 40
    • Full damage splash radius: 5
    • Muzzle velocity: 155.0
    • Max velocity: 155.0
    • Turn rate: 270.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • AirDefense & (Land | Naval)
      • Artillery & Advanced & (Land | Naval)
      • Nuke | NukeDefense
      • Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1

    Weapon #2 (x2)

    • Blueprint
    • Range: 160
    • Projectiles per fire: 2
    • Firing standard deviation: 10
    • Damage: 324 DPS: 2x27 damage every 0.17 seconds (6 shots per second)
    • Yaw: 120° at 360° per second
    • Pitch: 90° at 360° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 27
    • Splash: 27 damage, radius 25
    • Full damage splash radius: 20
    • Burn damage: 15, radius 2
    • Muzzle velocity: 250.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 70
    • Full damage splash radius: 20
    • Burn damage: 200, radius 70
    • Collision check: enemies
    • Collision response: impact

    Weapon

    • Blueprint
    • Range: 70
    • Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 180° per second
    • Pitch: 180° at 720° per second
    • Energy consumption: 300 per shot
    • Stored ammo drained after 7.0 seconds (7 shots)
    • Targets: Air, AnyHorizontalGroundOrWaterSurface
    • Ammo recharged after 15.0 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 25
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Fabber
      • AirDefense
      • Mobile & (Land | Naval)