Purger

Leaping Bomb Bot - Self-destructs. Leaps at enemies. Jumps with alt fire. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 20
    • Build cost: 50 metal
    • Maximum range: 40

Miniman

Siege Walker - Long range. Launches timed sticky plasma mines. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 125
    • Build cost: 1000 metal
    • Maximum range: 220

    Physics

    • Max speed: 30
    • Acceleration: 200
    • Braking rate: -1
    • Turn rate: 720

    Physics

    • Max speed: 10
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 75

    Recon

    • Vision radius: 50
    • No underwater vision

    Recon

    • Vision radius: 100
    • No underwater vision

    Self Destruct

    • Blueprint
    • Range: 40
    • Firing standard deviation: 2
    • Yaw: 360° at 540° per second
    • Pitch: 180° at 1500° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 450
    • Splash: 150 damage, radius 15
    • Muzzle velocity: 80
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Self Destruct

    • Blueprint
    • Range: 40
    • Firing standard deviation: 2
    • Yaw: 180° at 3600° per second
    • Pitch: 90° at 3600° per second
    • Targets: LandHorizontal
    • Charges in 5.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 80
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Weapon

    • Blueprint
    • Range: 220
    • Projectiles per fire: 3
    • Firing standard deviation: 2
    • Damage: 0 DPS: 3x0 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 45° per second
    • Pitch: 90° at 360° per second
    • Stored ammo drained after 2.0 seconds (2 shots)
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo recharged after 7.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Burn damage: 15, radius 2
    • Muzzle velocity: 50
    • Max velocity: 100
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure & SurfaceDefense
      • Structure & Defense
      • Mobile - Air
      • Structure - Wall
      • Wall