![](https://cdn.palobby.com/pa/units/land/laser_defense_single/laser_defense_single_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_laser_defense_single.png)
Single Laser Defense Tower
Basic Turret - Equipped with direct fire anti-land, and anti-ship defenses.- HP: 350
- Build cost: 225 metal
- Maximum range: 100
- Total DPS: 80
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/orbital/ion_defense/ion_defense_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_ion_defense.png)
Umbrella
Anti-Orbital Defense - Rapid fire with high damage. Attacks orbital targets and intercepts drop pods.- HP: 1500
- Build cost: 1350 metal
- Maximum range: 300
- Total DPS: 1175.0
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 130
- Underwater vision radius: 130
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 500
Recon
- Blueprint
- Range: 100
- Damage: 80 DPS: 40 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 90° at 180° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 40
- Burn damage: 15, radius 2
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 300
- Damage: 375.0 DPS: 150 damage every 0.40 seconds (2.5 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 150
- Burn damage: 15, radius 2
- Muzzle velocity: 1000.0
- Max velocity: 1000.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Blueprint
- Range: 180
- Damage: 800.0 DPS: 400 damage every 0.50 seconds (2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
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T2
Advanced Fab Aircraft 0:04
-
T2
Advanced Fabrication Bot 0:05
-
T2
Advanced Fabrication Ship 0:02
-
T2
Advanced Fabrication Vehicle 0:03
-
T2
Colonel 0:02
-
T1
Fabrication Aircraft 0:25
-
T1
Fabrication Bot 0:28
-
T1
Fabrication Ship 0:16
-
T1
Fabrication Vehicle 0:20
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T0
Imperial Class Commander 0:07
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T2
Mend 0:03
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T0
Quadruped Class Commander 0:07
-
T0
Raptor Class Commander 0:07
-
T0
Tank Class Commander 0:07