Scythe

Fighter - Fast. High damage. Forward firing only. Only attacks air targets.

    Overview

    Blueprint
    • HP: 120
    • Build cost: 240 metal
    • Maximum range: 110
    • Total DPS: 58

Squall

Missile and Torpedo Drone - Fast, fragile, attacks land, sea and air.

    Overview

    Blueprint
    • HP: 40
    • Build cost: 90 metal
    • Maximum range: 100
    • Total DPS: 100.0

    Physics

    • Max speed: 95
    • Acceleration: 180
    • Braking rate: 80
    • Turn rate: 300

    Physics

    • Max speed: 80
    • Acceleration: 80
    • Braking rate: 30
    • Turn rate: 240

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150

    Weapon

    • Blueprint
    • Range: 110
    • Projectiles per fire: 2
    • Damage: 58 DPS: 2x29 damage every 1.00 seconds (1 shot per second)
    • Yaw: 70° at 3600° per second
    • Pitch: 89° at 360° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 29
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #1

    • Blueprint
    • Range: 100
    • Damage: 60.0 DPS: 75 damage every 1.25 seconds (0.8 shots per second)
    • Yaw: 90° at 360° per second
    • Pitch: 360° at 360° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Layer Ammo
      Air
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 75
    • Muzzle velocity: 50.0
    • Max velocity: 50.0
    • Turn rate: 360
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon #2

    • Blueprint
    • Range: 100
    • Damage: 40.0 DPS: 50 damage every 1.25 seconds (0.8 shots per second)
    • Yaw: 180° at 1000° per second
    • Pitch: 180° at 1000° per second
    • Targets: WaterSurface, LandHorizontal, Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 50
    • Splash: 20 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Turn rate: 360
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Air
      • Mobile
      • Structure - Wall
      • Wall

    Built By