Flak Cannon
Advanced Anti-Air - Overhead heavy damage. Only attacks air.- HP: 2000
- Build cost: 900 metal
- Maximum range: 100
- Total DPS: 100.0
- Build locations: land, water surface
Overview
BlueprintGil-E
Sniper - Long range with high damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.- HP: 200
- Build cost: 1200 metal
- Maximum range: 220
- Total DPS: 200.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 155
- Underwater vision radius: 155
Recon
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Blueprint
- Range: 100
- Damage: 100.0 DPS: 100 damage every 1.00 seconds (1 shot per second)
- Yaw: 360° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 100
- Splash: 100 damage, radius 15
- Full damage splash radius: 5
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Mobile
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 220
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 45° per second
- Pitch: 80° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 140
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
Built By
- T2 Advanced Bot Factory 0:20 + 0:03