Kraken

Stealth Sub - Radar stealth with very high damage. Attacks land, sea, and undersea targets.

    Overview

    Blueprint
    • HP: 2100
    • Build cost: 1800 metal
    • Maximum range: 150
    • Total DPS: 1150.0

Grenadier

Fire Support - Medium range. Can fire over walls. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 80
    • Build cost: 100 metal
    • Maximum range: 125
    • Total DPS: 40.0

    Physics

    • Max speed: 12
    • Acceleration: 40
    • Braking rate: 120
    • Turn rate: 60
    • Underwater

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200
    • Stealth

    • Invisibile to radar

    Recon

    • Vision radius: 130
    • Underwater vision radius: 130

    Weapon #1

    • Blueprint
    • Range: 150
    • Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
    • Yaw: 2° at 180° per second
    • Pitch: 2° at 180° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 5.0
    • Max velocity: 50.0
    • Turn rate: 120
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon #2

    • Blueprint
    • Range: 150
    • Firing standard deviation: 30
    • Damage: 1000 DPS: 200 damage every 0.20 seconds (5 shots per second)
    • Yaw: 0° at 180° per second
    • Pitch: 0° at 180° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 200
    • Burn damage: 15, radius 2
    • Muzzle velocity: 140.0
    • Max velocity: 140.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile
      • Wall

    Weapon (x2)

    • Blueprint
    • Range: 125
    • Damage: 20.0 DPS: 40 damage every 2.00 seconds (0.5 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 90° at 360° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 40
    • Splash: 40 damage, radius 6
    • Full damage splash radius: 2
    • Burn damage: 15, radius 2
    • Muzzle velocity: 90.0
    • Max velocity: 90.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure & SurfaceDefense
      • Structure & Defense
      • Commander
      • Mobile - Air
      • Structure - Wall
      • Wall