Nuclear Missile Launcher

Nuclear Missile Launcher - Builds interplanetary long range nuclear missile with large area damage.

    Overview

    Blueprint
    • HP: 1500
    • Build cost: 14400 metal
    • Missile storage capacity: 1
    • Maximum range: 5000
    • Total DPS: 33000.0
    • Build locations: land, water surface

Pelter

Artillery - Medium range for siege and area denial. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 1000
    • Build cost: 900 metal
    • Maximum range: 260
    • Total DPS: 60.0
    • Build locations: land, water surface

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Economy

    • Build rate: 120
    • Fabrication metal consumption: 120 / s
    • Fabrication energy consumption: 18000 / s
    • Energy consumption per metal: 150.0

    Economy

    • Weapon energy consumption: 200 / s

    Weapon

    • Blueprint
    • Range: 5000
    • Damage: 33000.0 DPS: 33000 damage every 1.00 seconds (1 shot per second)
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Interplanetary type: System
    • Metal cost: 50000 per shot
    • Build time: 6:56
    • Damage: 33000
    • Splash: 33000 damage, radius 150
    • Full damage splash radius: 125
    • Burn damage: 200, radius 137
    • Muzzle velocity: 40.0
    • Max velocity: 75.0
    • Turn rate: 180
    • Collision check: ground
    • Collision response: impact
    • Unit types: Mobile, Orbital
    • Target Priorities
      • Structure - Wall
      • Mobile
      • Wall

    Weapon

    • Blueprint
    • Range: 260
    • Firing standard deviation: 0.25
    • Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 180° at 15° per second
    • Pitch: 89.9° at 15° per second
    • Energy consumption: 1000 per shot
    • Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
    • Ammo recharged after 5.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 300
    • Splash: 300 damage, radius 12
    • Full damage splash radius: 2
    • Muzzle velocity: 150.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall