Torpedo Launcher

Torpedo Launcher - Basic anti-ship defense.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 350 metal
    • Maximum range: 200
    • Total DPS: 150.0
    • Build locations: land, water surface

Meteor

Carrier - Launches fast-flying drones at enemies. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 3000 metal
    • Maximum range: 250

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 30
    • Acceleration: 30
    • Braking rate: 30
    • Turn rate: 60

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 200
    • Sonar radius: 200

    Recon

    • Vision radius: 250
    • Underwater vision radius: 250

    Economy

    Economy

    • Weapon metal consumption: 40 / s

    Weapon

    • Blueprint
    • Range: 200
    • Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Layer Ammo
      WaterSurface
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 70.0
    • Max velocity: 50.0
    • Turn rate: 150
    • Collision check: enemies
    • Collision response: impact
    • LandHorizontal
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 100.0
    • Max velocity: 50.0
    • Turn rate: 150
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon (x2)

    • Blueprint
    • Range: 250
    • Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
    • Yaw: 0° at 180° per second
    • Pitch: 0° at 180° per second
    • Metal consumption: 60 per shot
    • Stored ammo drained after 7.0 seconds (7 shots)
    • Targets: LandHorizontal, WaterSurface, Air
    • Ammo recharged after 15.75 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Muzzle velocity: 110
    • Max velocity: 110
    • Turn rate: 720
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall