Torpedo Launcher

Torpedo Launcher - Basic anti-ship defense.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 350 metal
    • Maximum range: 200
    • Total DPS: 150.0
    • Build locations: land, water surface

Lancer

Laser Walker - Short range. High damage. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 100
    • Build cost: 150 metal
    • Maximum range: 70
    • Total DPS: 101.26

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 15
    • Acceleration: 50
    • Braking rate: -1
    • Turn rate: 720

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 200
    • Sonar radius: 200

    Recon

    • Vision radius: 100
    • No underwater vision

    Weapon

    • Blueprint
    • Range: 200
    • Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Layer Ammo
      WaterSurface
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 70.0
    • Max velocity: 50.0
    • Turn rate: 150
    • Collision check: enemies
    • Collision response: impact
    • LandHorizontal
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 100.0
    • Max velocity: 50.0
    • Turn rate: 150
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon

    • Blueprint
    • Range: 70
    • Damage: 101.26 DPS: 166 damage every 1.64 seconds (0.61 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 90° at 360° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 166
    • Burn damage: 15, radius 2
    • Muzzle velocity: 500.0
    • Max velocity: 500.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air