Zeus

Lightning Titan- Heavy damage over a wide area. Attacks any targets except orbital.

    Overview

    Blueprint
    • HP: 10000
    • Build cost: 30000 metal
    • Maximum range: 100
    • Total DPS: 750.0

Zeus

Lightning Titan- Heavy damage over a wide area. Attacks any targets except orbital.

    Overview

    Blueprint
    • HP: 10000
    • Build cost: 30000 metal
    • Maximum range: 100
    • Total DPS: 750.0

    Physics

    • Max speed: 30
    • Acceleration: 30
    • Braking rate: 30
    • Turn rate: 50

    Physics

    • Max speed: 30
    • Acceleration: 30
    • Braking rate: 30
    • Turn rate: 50

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Economy

    • Weapon energy consumption: 5000 / s

    Economy

    • Weapon energy consumption: 5000 / s

    Weapon #1

    • Blueprint
    • Range: 100
    • Damage: 750.0 DPS: 1500 damage every 2.00 seconds (0.5 shots per second)
    • Energy consumption: 10000 per shot
    • Targets: LandHorizontal, WaterSurface, Air, SeaFloor, Underwater
    • Ammo recharged after 2.0 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 1500
    • Splash: 500 damage, radius 40
    • Full damage splash radius: 5
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 70
    • Full damage splash radius: 20
    • Burn damage: 200, radius 70
    • Collision check: enemies
    • Collision response: impact

    Weapon #1

    • Blueprint
    • Range: 100
    • Damage: 750.0 DPS: 1500 damage every 2.00 seconds (0.5 shots per second)
    • Energy consumption: 10000 per shot
    • Targets: LandHorizontal, WaterSurface, Air, SeaFloor, Underwater
    • Ammo recharged after 2.0 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 1500
    • Splash: 500 damage, radius 40
    • Full damage splash radius: 5
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 70
    • Full damage splash radius: 20
    • Burn damage: 200, radius 70
    • Collision check: enemies
    • Collision response: impact