Horsefly

Strafer Aircraft - Loud and annoying. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 1250
    • Build cost: 1800 metal
    • Maximum range: 150
    • Total DPS: 320.0

Ripple

Wave Turret - Attacks sea, seabed and undersea targets.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 250 metal
    • Maximum range: 200
    • Total DPS: 150.0
    • Build locations: water surface

    Physics

    • Max speed: 70
    • Acceleration: 70
    • Braking rate: 15
    • Turn rate: 70

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 200
    • Sonar radius: 200

    Weapon

    • Blueprint
    • Range: 150
    • Projectiles per fire: 4
    • Damage: 320.0 DPS: 4x10 damage every 0.12 seconds (8 shots per second)
    • Yaw: 30° at 360° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Direct
    • Damage: 10
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • AirDefense | Air
      • Titan & ( Land | Naval )
      • Economy | Fabber
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense

    Weapon

    • Blueprint
    • Range: 200
    • Projectiles per fire: 2
    • Firing standard deviation: 3.5
    • Damage: 150.0 DPS: 2x125 damage every 1.67 seconds (0.6 shots per second)
    • Yaw: 180° at 180° per second
    • Pitch: 180° at 1800° per second
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 125
    • Muzzle velocity: 60.0
    • Max velocity: 75.0
    • Turn rate: 1080
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall