Unit Cannon

Interplanetary Transport - Builds and launches up to 12 units at once anywhere in the system.

    Overview

    Blueprint
    • HP: 18000
    • Build cost: 14400 metal
    • Unit storage capacity: 12
    • Maximum range: 5000
    • Build locations: land

SXX-1304 Laser Platform

Orbital Laser Platform - Rains death from above.

    Overview

    Blueprint
    • HP: 1600
    • Build cost: 6000 metal
    • Maximum range: 40
    • Total DPS: 312.5

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 25
    • Acceleration: 25
    • Braking rate: 25
    • Turn rate: 90

    Recon

    • Vision radius: 100
    • Underwater vision radius: 120

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Orbital vision radius: 100

    Economy

    • Build rate: 60
    • Fabrication metal consumption: 60 / s
    • Fabrication energy consumption: 3050 / s
    • Energy consumption per metal: 50.8

    Economy

    • Weapon energy consumption: 3000 / s

    Weapon

    • Blueprint
    • Range: 5000
    • Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 30° per second
    • Pitch: 180° at 15° per second
    • Targets: LandHorizontal
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Interplanetary type: System
    • Metal cost: 1 per shot
    • Build time: 0:00.0
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Turn rate: 90
    • Collision check: ground
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile
      • Wall

    Weapon

    • Blueprint
    • Range: 40
    • Damage: 312.5 DPS: 1250 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 7200° per second
    • Pitch: 180° at 7200° per second
    • Energy consumption: 12000 per shot
    • Targets: LandHorizontal, WaterSurface, Seafloor, Air
    • Ammo recharged after 4.0 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 1250
    • Splash: 1250 damage, radius 20
    • Full damage splash radius: 3
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Land - Wall
      • Naval
      • Wall
      • Air

    Builds