Jig

Gas Mining - Advanced energy and metal creation satellite. Only works above gas giant planets.

    Overview

    Blueprint
    • HP: 3000
    • Build cost: 4000 metal
    • Maximum range: 0
    • Build locations: orbital

Investigator

Scout - Fast. Detects mines. Use alt fire to change into a short-range radar detectable only by radar.

    Overview

    Blueprint
    • HP: 60
    • Build cost: 150 metal
    • Maximum range: 110

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 35
    • Acceleration: 350
    • Braking rate: -1
    • Turn rate: 720
    • Amphibious

    Recon

    • No underwater vision
    • Orbital vision radius: 250
    • Visibility

    • Always visible

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150
    • Mine vision radius: 150

    Economy

    • Metal production: 30 / s
    • Energy production: 3750 / s

    Economy

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 4000
    • Splash: 4000 damage, radius 250
    • Full damage splash radius: 50
    • Burn damage: 200, radius 137
    • Collision check: enemies
    • Collision response: impact

    Weapon #1

    • Blueprint
    • Range: 110
    • Damage: 0.0 DPS: 0 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 360° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Layer Ammo
      AnyLand
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 500.0
    • Max velocity: 500.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Air
      • Wall

    Self Destruct

    • Blueprint
    • Range: 50
    • Yaw: 180° at 3000° per second
    • Pitch: 180° at 1500° per second
    • Targets: LandHorizontal, Seafloor
    • Charges in 3.0 seconds
    • Layer Ammo
      LandHorizontal
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 90
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Seafloor
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 90
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall