Tyr
Orbital Mega-Laser - Purifies planetary surfaces of both enemies and allies. Attacks any targets except orbital.- HP: 21000
- Build cost: 40000 metal
- Maximum range: 150
- Total DPS: 1200
- Factory cooldown: 2.0
- Rolloff delay: 2.0
Overview
BlueprintUnit Cannon
Interplanetary Transport - Builds and launches up to 16 units at once anywhere in the system.- HP: 18000
- Build cost: 5600 metal
- Unit storage capacity: 16
- Maximum range: 5000
- Factory cooldown: 2.0
- Rolloff delay: 2.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 15
- Acceleration: 7.5
- Braking rate: 7.5
- Turn rate: 25
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Vision radius: 100
- Underwater vision radius: 120
Recon
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
- Blueprint
- Range: 150
- Damage: 1200 DPS: 300 damage every 0.25 seconds (4 shots per second)
- Targets: Air, LandHorizontal, WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Damage: 300
- Splash: 300 damage, radius 160
- Full damage splash radius: 20
- Burn damage: 200, radius 137
- Max velocity: 65
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Land - Wall
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Targets: Air, LandHorizontal, WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Splash: 0 damage, radius 160
- Muzzle velocity: 400
- Max velocity: 400
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Land - Wall
- Naval
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 5000
- Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 15° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Interplanetary type: System
- Metal cost: 1 per shot
- Build time: 0:00.0
- Damage target: HitPoints
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Turn rate: 90
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Builds
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T2
Advanced Fabrication Bot
0:40
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T2
Advanced Fabrication Vehicle
0:45
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T1
Ant
0:03
+ 0:02
+ 0:02
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T1
Boom
0:01.0
+ 0:02
+ 0:02
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T1
Dox
0:01.0
+ 0:02
+ 0:02
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T1
Fabrication Bot
0:03
+ 0:02
+ 0:02
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T1
Fabrication Vehicle
0:04
+ 0:02
+ 0:02
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T1
Grenadier
0:02
+ 0:02
+ 0:02
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T2
Locusts
0:11
+ 0:02
+ 0:02
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T2
Mend
0:22
+ 0:02
+ 0:02
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T2
Slammer
0:11
+ 0:02
+ 0:02
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T1
Spark
0:02
+ 0:02
+ 0:02
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T1
Spinner
0:03
+ 0:02
+ 0:02
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T1
Stinger
0:02
+ 0:02
+ 0:02
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T1
Stitch
0:05
+ 0:02
+ 0:02
-
T2
Storm
0:16
+ 0:02
+ 0:02
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T1
Stryker
0:01
+ 0:02
+ 0:02
Builds
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T1
Fabrication Starship
14:48