Havoc

Lightning Tank - Shoots timed electric mines. Intercepts missiles. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 450
    • Build cost: 800 metal
    • Maximum range: 140
    • Total DPS: 225.0

Drifter

Hover Tank - Fast. Can cross water and lava. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 250
    • Build cost: 225 metal
    • Maximum range: 110
    • Total DPS: 48.0

    Physics

    • Max speed: 15
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 90

    Physics

    • Max speed: 14
    • Acceleration: 140
    • Braking rate: 140
    • Turn rate: 90
    • Hovers over land, lava and water

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 100
    • No underwater vision

    Economy

    • Weapon energy consumption: 600 / s

    Economy

    Weapon #1

    • Blueprint
    • Range: 115
    • Firing standard deviation: 7
    • Damage: 125.0 DPS: 750 damage every 6.00 seconds (0.17 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 90° at 180° per second
    • Energy consumption: 3600 per shot
    • Targets: LandHorizontal, WaterSurface
    • Ammo recharged after 6.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 750
    • Splash: 500 damage, radius 2
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 300.0
    • Turn rate: 200
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    Weapon

    • Blueprint
    • Range: 110
    • Damage: 48.0 DPS: 120 damage every 2.50 seconds (0.4 shots per second)
    • Yaw: 180° at 60° per second
    • Pitch: 120° at 60° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 120
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air