Havoc

Lightning Tank - Shoots timed electric mines. Intercepts missiles. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 450
    • Build cost: 800 metal
    • Maximum range: 140
    • Total DPS: 225.0

Shank

Medium Tank - Splash damage. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 300
    • Build cost: 270 metal
    • Maximum range: 100
    • Total DPS: 112.5

    Physics

    • Max speed: 15
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 90

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 90

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 100
    • No underwater vision

    Economy

    • Weapon energy consumption: 600 / s

    Economy

    Weapon #1

    • Blueprint
    • Range: 115
    • Firing standard deviation: 7
    • Damage: 125.0 DPS: 750 damage every 6.00 seconds (0.17 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 90° at 180° per second
    • Energy consumption: 3600 per shot
    • Targets: LandHorizontal, WaterSurface
    • Ammo recharged after 6.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 750
    • Splash: 500 damage, radius 2
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 300.0
    • Turn rate: 200
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    Weapon

    • Blueprint
    • Range: 100
    • Damage: 112.5 DPS: 125 damage every 1.11 seconds (0.9 shots per second)
    • Yaw: 180° at 90° per second
    • Pitch: 40° at 60° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 125
    • Splash: 20 damage, radius 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150
    • Max velocity: 150
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air