Icarus

Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.

    Overview

    Blueprint
    • HP: 40
    • Build cost: 125 metal
    • Maximum range: 70
    • Total DPS: 25.0

Odin

Assault Titan - High splash damage for dealing with large armies. Attacks land, air, sea and seabed targets.

    Overview

    Blueprint
    • HP: 50000
    • Build cost: 30000 metal
    • Maximum range: 400
    • Total DPS: 1360.0

    Physics

    • Max speed: 50
    • Acceleration: 30
    • Braking rate: 30
    • Turn rate: 90

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 25

    Recon

    • Vision radius: 50
    • Underwater vision radius: 50

    Recon

    • Vision radius: 250
    • No underwater vision

    Economy

    • Energy production: 175 / s
    • Weapon energy consumption: 100 / s

    Economy

    Weapon

    • Blueprint
    • Range: 70
    • Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 180° per second
    • Pitch: 180° at 720° per second
    • Energy consumption: 300 per shot
    • Stored ammo drained after 7.0 seconds (7 shots)
    • Targets: Air, AnyHorizontalGroundOrWaterSurface
    • Ammo recharged after 15.0 seconds
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 25
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Fabber
      • AirDefense
      • Mobile & (Land | Naval)

    Weapon #1

    • Blueprint
    • Range: 400
    • Firing standard deviation: 0.15
    • Damage: 1120.0 DPS: 5600 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 180° at 20° per second
    • Pitch: 30° at 90° per second
    • Targets: LandHorizontal, WaterSurface, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 5600
    • Splash: 5600 damage, radius 25
    • Full damage splash radius: 10
    • Muzzle velocity: 300.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & (Land | Naval)
      • Artillery & Advanced & (Land | Naval)
      • Nuke | NukeDefense
      • Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1

    Weapon #2 (x2)

    • Blueprint
    • Range: 160
    • Firing standard deviation: 2
    • Damage: 120 DPS: 40 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 280° per second
    • Pitch: 60° at 360° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 40
    • Splash: 40 damage, radius 20
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 250.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
      • Air & Mobile

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 70
    • Full damage splash radius: 40
    • Burn damage: 200, radius 70
    • Collision check: enemies
    • Collision response: impact