Deathmark

Siege Tank - Long range. Attacks land, sea and seabed.

    Overview

    Blueprint
    • HP: 250
    • Build cost: 1200 metal
    • Maximum range: 260
    • Total DPS: 142.0

Meteor

Carrier - Launches fast-flying drones at enemies. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 3000 metal
    • Maximum range: 250

    Physics

    • Max speed: 8
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 90

    Physics

    • Max speed: 30
    • Acceleration: 30
    • Braking rate: 30
    • Turn rate: 60

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 250
    • Underwater vision radius: 250

    Economy

    Economy

    • Weapon metal consumption: 40 / s

    Weapon

    • Blueprint
    • Range: 260
    • Damage: 142.0 DPS: 1000 damage every 7.04 seconds (0.14 shots per second)
    • Yaw: 180° at 60° per second
    • Pitch: 80° at 60° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 1000
    • Splash: 1000 damage, radius 1
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200
    • Max velocity: 500
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon (x2)

    • Blueprint
    • Range: 250
    • Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
    • Yaw: 0° at 180° per second
    • Pitch: 0° at 180° per second
    • Metal consumption: 60 per shot
    • Stored ammo drained after 7.0 seconds (7 shots)
    • Targets: LandHorizontal, WaterSurface, Air
    • Ammo recharged after 15.75 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Muzzle velocity: 110
    • Max velocity: 110
    • Turn rate: 720
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall