Investigator Radar
Radar - Immobile. Use alt fire to change into a fast-moving mine detector.- HP: 60
- Build cost: 150 metal
- Maximum range: 70
- Factory cooldown: 4
- Build locations: land
Overview
BlueprintOrbital Factory
Advanced Manufacturing - Builds orbital satellites and spaceships.- HP: 9000
- Build cost: 5400 metal
- Factory cooldown: 4
- Build locations: orbital
Overview
Blueprint- No underwater vision
- Radar radius: 300
- Sonar radius: 300
- Invisibile
Recon
Stealth
- No underwater vision
- Orbital vision radius: 250
Recon
- Base energy consumption: 100 / s
Economy
- Build rate: 80
- Fabrication metal consumption: 80 / s
- Fabrication energy consumption: 2700 / s
- Energy consumption per metal: 33.8
Economy
- Blueprint
- Range: 70
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Underwater
Target Priorities
Builds
-
T1
ARKYD
0:10
+ 0:04
-
T2
Advanced Radar Satellite
1:00
+ 0:04
-
T1
Astraeus
0:05
+ 0:04
-
T1
Avenger
0:10
+ 0:04
-
T1
Orbital Fabrication Bot
0:20
+ 0:04
-
T2
SXX-1304 Laser Platform
1:15
+ 0:04
-
T2
Solar Array
0:35
+ 0:04
Builds
-
T1
Armour Fabricator
0:11
-
T1
Fabrication Flyer
0:15
-
T1
Fabrication Walker
0:16