Piranha

Gunboat - Cheap. Fast. Expendable. Water hover. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 175
    • Build cost: 150 metal
    • Maximum range: 105
    • Total DPS: 40

Investigator Radar

Radar - Immobile. Use alt fire to change into a fast-moving mine detector.

    Overview

    Blueprint
    • HP: 60
    • Build cost: 150 metal
    • Maximum range: 70
    • Build locations: land

    Physics

    • Max speed: 20
    • Acceleration: 75
    • Braking rate: 200
    • Turn rate: 180
    • Hovers over water and shallows

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150

    Recon

    • No underwater vision
    • Radar radius: 300
    • Sonar radius: 300
    • Stealth

    • Invisibile

    Economy

    Economy

    • Base energy consumption: 100 / s

    Weapon

    • Blueprint
    • Range: 105
    • Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 89° at 180° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 20
    • Burn damage: 15, radius 2
    • Muzzle velocity: 130.0
    • Max velocity: 130.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Self Destruct

    • Blueprint
    • Range: 70
    • Yaw: 180° at 3000° per second
    • Pitch: 180° at 1500° per second
    • Targets: LandHorizontal, Seafloor
    • Charges in 3.0 seconds
    • Layer Ammo
      LandHorizontal
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 90
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Underwater
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 90
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall