![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/pa/units/land/l_scout_bot/l_scout_bot_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_scout_bot.png)
Investigator
Scout - Fast. Detects mines. Use alt fire to change into a short-range radar detectable only by radar.- HP: 60
- Build cost: 150 metal
- Maximum range: 50
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_bot_artillery/l_bot_artillery_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_bot_artillery.png)
Miniman
Siege Walker - Long range. Launches timed sticky plasma mines. Attacks land, sea and seabed targets.- HP: 125
- Build cost: 1000 metal
- Maximum range: 220
Overview
Blueprint- Max speed: 35
- Acceleration: 350
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Max speed: 10
- Acceleration: 120
- Braking rate: -1
- Turn rate: 75
Physics
- Vision radius: 150
- Underwater vision radius: 150
- Mine vision radius: 150
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 50
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Layer Ammo
LandHorizontal
Seafloor
Target Priorities
- Blueprint
- Range: 220
- Projectiles per fire: 3
- Firing standard deviation: 2
- Damage: 0 DPS: 3x0 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 45° per second
- Pitch: 90° at 360° per second
- Stored ammo drained after 2.0 seconds (2 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface
- Ammo recharged after 7.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Burn damage: 15, radius 2
- Muzzle velocity: 50
- Max velocity: 100
- Collision check: enemies
- Collision response: impact
- Structure & SurfaceDefense
- Structure & Defense
- Mobile - Air
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
-
T2
Advanced Bot Factory 0:03 + 0:03
-
T2
Advanced Walker Foundry 0:03 + 0:03
-
T1
Bot Factory 0:10 + 0:03
-
T2
Starcannon 0:03 + 0:04
-
T2
Unit Cannon 0:03 + 0:03 + 0:03
-
T1
Walker Foundry 0:08 + 0:03
Built By
-
T2
Advanced Walker Foundry 0:20 + 0:03