Investigator

Scout - Fast. Detects mines. Use alt fire to change into a short-range radar detectable only by radar.

    Overview

    Blueprint
    • HP: 60
    • Build cost: 150 metal
    • Maximum range: 110

Avenger

Orbital Fighter - Fast moving orbital fighter for offense and defense.

    Overview

    Blueprint
    • HP: 50
    • Build cost: 300 metal
    • Maximum range: 100
    • Total DPS: 40

    Physics

    • Max speed: 35
    • Acceleration: 350
    • Braking rate: -1
    • Turn rate: 720
    • Amphibious

    Physics

    • Max speed: 65
    • Acceleration: 65
    • Braking rate: 20
    • Turn rate: 120

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150
    • Mine vision radius: 150

    Recon

    • No underwater vision
    • Orbital vision radius: 400
    • Visibility

    • Always visible

    Weapon #1

    • Blueprint
    • Range: 110
    • Damage: 0.0 DPS: 0 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 360° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Layer Ammo
      AnyLand
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 500.0
    • Max velocity: 500.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Air
      • Wall

    Self Destruct

    • Blueprint
    • Range: 50
    • Yaw: 180° at 3000° per second
    • Pitch: 180° at 1500° per second
    • Targets: LandHorizontal, Seafloor
    • Charges in 3.0 seconds
    • Layer Ammo
      LandHorizontal
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 90
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Seafloor
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 90
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Weapon

    • Blueprint
    • Range: 100
    • Damage: 40 DPS: 40 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 180° per second
    • Pitch: 20° at 1000° per second
    • Targets: Orbital
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Direct
    • Damage: 40
    • Burn damage: 15, radius 2
    • Muzzle velocity: 300.0
    • Max velocity: 300.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital