Enforcer

Assault Walker - High DPS. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 500
    • Build cost: 450 metal
    • Maximum range: 100
    • Total DPS: 500

Atlas

Seismic Titan - Devastating damage to everything nearby. Amphibious. Attacks land, sea, and undersea targets.

    Overview

    Blueprint
    • HP: 60000
    • Build cost: 30000 metal
    • Maximum range: 135
    • Total DPS: 1600.0

    Physics

    • Max speed: 12
    • Acceleration: 80
    • Braking rate: -1
    • Turn rate: 240

    Physics

    • Max speed: 13
    • Acceleration: 260
    • Braking rate: -1.0
    • Turn rate: 60

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Weapon

    • Blueprint
    • Range: 100
    • Damage: 500 DPS: 100 damage every 0.20 seconds (5 shots per second)
    • Yaw: 180° at 540° per second
    • Pitch: 90° at 540° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 100
    • Burn damage: 15, radius 2
    • Muzzle velocity: 80
    • Max velocity: 80
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Air
      • Wall

    Weapon #1

    • Blueprint
    • Range: 135
    • Damage: 1600.0 DPS: 8000 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 360° at 720° per second
    • Pitch: 40° at 720° per second
    • Targets: LandHorizontal, WaterSurface, Seafloor
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 8000
    • Splash: 8000 damage, radius 140
    • Full damage splash radius: 80
    • Burn damage: 200, radius 137
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & ( Land | Naval )
      • Nuke | NukeDefense

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 60
    • Full damage splash radius: 30
    • Burn damage: 200, radius 60
    • Collision check: enemies
    • Collision response: impact