![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/pa/units/air/l_raider/l_raider_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.24.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_raider.png)
Marauder
Raider - Fast. Can see far away. Attacks land and sea targets.- HP: 50
- Build cost: 240 metal
- Maximum range: 60
- Total DPS: 32
Overview
Blueprint![](https://cdn.palobby.com/pa/units/air/bomber_adv/bomber_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bomber_adv.png)
Hornet
Tactical Bomber - Long range. High damage tactical missiles. Attacks land and sea targets.- HP: 200
- Build cost: 1200 metal
- Maximum range: 180
- Total DPS: 250.0
Overview
Blueprint- Max speed: 100
- Acceleration: 130
- Braking rate: 130
- Turn rate: 140
Physics
- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 135
Physics
- Vision radius: 250
- Underwater vision radius: 250
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Blueprint
- Range: 60
- Damage: 32 DPS: 16 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 90° at 720° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 16
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 180
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 30° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 20.0
- Max velocity: 80.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
Weapon
Ammo
-
T2
Advanced Flyer Foundry 0:04 + 0:02
-
T1
Flyer Foundry 0:16 + 0:02
Built By
-
T2
Advanced Air Factory 0:25 + 0:02