Radar
Basic Radar - Short-range enemy unit detection. Requires energy.- HP: 500
- Build cost: 350 metal
- Factory cooldown: 3.5
- Build locations: land, water surface
Overview
BlueprintNaval Factory
Basic Manufacturing - Builds basic naval units.- HP: 6000
- Build cost: 600 metal
- Factory cooldown: 3.5
- Build locations: deep water
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 500
- Sonar radius: 500
Recon
- Vision radius: 100
- No underwater vision
Recon
- Base energy consumption: 300 / s
Economy
- Build rate: 15
- Fabrication metal consumption: 15 / s
- Fabrication energy consumption: 675 / s
- Energy consumption per metal: 45.0
Economy
Builds
-
T1
Barracuda
0:33
+ 0:03
-
T1
Fabrication Ship
0:13
+ 0:03
-
T1
Narwhal
0:30
+ 0:03
-
T1
Orca
0:40
+ 0:03
-
T1
Piranha
0:10
+ 0:03
Builds
-
T2
Advanced Armour Fabricator
0:05
-
T2
Advanced Fabrication Flyer
0:05
-
T2
Advanced Fabrication Vessel
0:03
-
T2
Advanced Fabrication Walker
0:07
-
T1
Armour Fabricator
0:26
-
T1
Fabrication Flyer
0:35
-
T1
Fabrication Vessel
0:21
-
T1
Fabrication Walker
0:38
-
T1
Guardian
0:07
-
T2
Praetorian
0:04
Built By
-
T2
Advanced Fab Aircraft
0:08
-
T2
Advanced Fabrication Bot
0:07
-
T2
Advanced Fabrication Ship
0:07
-
T2
Advanced Fabrication Vehicle
0:07
-
T1
Fabrication Aircraft
1:06
-
T1
Fabrication Bot
1:00
-
T1
Fabrication Ship
1:00
-
T1
Fabrication Vehicle
1:00
-
T0
Imperial Class Commander
0:20
-
T0
Quadruped Class Commander
0:20
-
T0
Raptor Class Commander
0:20
-
T0
Tank Class Commander
0:20