Radar
Basic Radar - Short-range enemy unit detection. Requires energy.- HP: 500
- Build cost: 350 metal
- Factory cooldown: 4
- Build locations: land, water surface
Overview
BlueprintStarship Foundry
Advanced Manufacturing - Builds basic and advanced orbital units.- HP: 9000
- Build cost: 4200 metal
- Factory cooldown: 4
- Build locations: orbital
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 500
- Sonar radius: 500
Recon
- No underwater vision
- Orbital vision radius: 250
- Always visible
Recon
Visibility
- Base energy consumption: 300 / s
Economy
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 2000 / s
- Energy consumption per metal: 33.3
Economy
Builds
-
T2
Black Knight
1:23
+ 0:04
-
T1
Chariot
0:03
+ 0:04
-
T1
Fabrication Starship
0:21
+ 0:04
-
T2
Imperator
3:53
+ 0:04
-
T2
Kosmos
1:20
+ 0:04
-
T2
Paladin
0:33
+ 0:04
-
T1
Spectre
0:03
+ 0:04
-
T1
Sputnik
0:13
+ 0:04
-
T1
Viper
0:05
+ 0:04
Builds
-
T2
Advanced Armour Fabricator
0:05
-
T2
Advanced Fabrication Flyer
0:05
-
T2
Advanced Fabrication Vessel
0:03
-
T2
Advanced Fabrication Walker
0:07
-
T1
Armour Fabricator
0:26
-
T1
Fabrication Flyer
0:35
-
T1
Fabrication Vessel
0:21
-
T1
Fabrication Walker
0:38
-
T1
Guardian
0:07
-
T2
Praetorian
0:04