![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/orbital/l_orbital_laser/l_orbital_laser_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_orbital_laser.png)
Black Knight
Orbital Laser - High splash damage. Attacks land, air, sea and seabed targets.- HP: 900
- Build cost: 5000 metal
- Maximum range: 40
- Total DPS: 300.0
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/land/artillery_unit_launcher/artillery_unit_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_artillery_unit_launcher.png)
Lob
Dox Launcher - Builds and fires Dox at nearby targets.- HP: 1000
- Build cost: 1200 metal
- Maximum range: 240
- Build locations: land, water surface
Overview
Blueprint- Max speed: 20
- Acceleration: 20
- Braking rate: 20
- Turn rate: 90
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Weapon energy consumption: 4000 / s
Economy
- Weapon metal consumption: 13 / s
Economy
- Blueprint
- Range: 40
- Damage: 300.0 DPS: 3000 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 3000
- Splash: 3000 damage, radius 65
- Full damage splash radius: 5
- Burn damage: 200, radius 65
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
- Blueprint
- Range: 40
- Projectiles per fire: 27
- Damage: 0.0 DPS: 27x0 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 240
- Firing standard deviation: 3.5
- Damage: 0.0 DPS: 0 damage every 0.22 seconds (4.5 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Metal consumption: 50 per shot
- Stored ammo drained after 2.0 seconds (9 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 33.23 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
-
T2
Starship Foundry 1:23 + 0:04
Built By
-
T2
Advanced Fab Aircraft 0:22
-
T2
Advanced Fabrication Bot 0:26
-
T2
Advanced Fabrication Ship 0:15
-
T2
Advanced Fabrication Vehicle 0:20
-
T2
Colonel 0:15
-
T1
Fabrication Aircraft 2:13
-
T1
Fabrication Bot 2:30
-
T1
Fabrication Ship 1:25
-
T1
Fabrication Vehicle 1:49