Black Knight
Orbital Laser - High splash damage. Attacks land, air, sea and seabed targets.- HP: 900
- Build cost: 5000 metal
- Maximum range: 40
- Total DPS: 300.0
Overview
BlueprintRemora
Combat Builder - Builds mines, shields and turrets. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 800
- Build cost: 1000 metal
Overview
Blueprint- Max speed: 20
- Acceleration: 20
- Braking rate: 20
- Turn rate: 90
Physics
- Max speed: 10
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 100
Recon
- Vision radius: 150
- Underwater vision radius: 150
- Mine vision radius: 150
Recon
- Weapon energy consumption: 4000 / s
Economy
- Build rate: 90
- Build range: 75
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 8.9
- Auto Repair
Economy
- Blueprint
- Range: 40
- Damage: 300.0 DPS: 3000 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 3000
- Splash: 3000 damage, radius 65
- Full damage splash radius: 5
- Burn damage: 200, radius 65
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
- Blueprint
- Range: 40
- Projectiles per fire: 27
- Damage: 0.0 DPS: 27x0 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
- T1 Clot 0:00.6
- T1 Jackal 0:03
- T2 Rampart 0:26
- T1 Ripple 0:02
- T1 Sea Urchin 0:00.9
- T1 Shredder 0:02
- T1 Sky Bridge 0:08
- T2 Tsunami 0:11
Builds
- T2 Starship Foundry 1:23 + 0:04
Built By
- T2 Advanced Ship Foundry 0:15 + 0:06