Starcannon

Planetary Transport - Builds and launches up to 14 units at once to the planet below.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 2600 metal
    • Unit storage capacity: 9
    • Maximum range: 600
    • Build locations: orbital

Maul

Shotgun Tank - Close range. Heavily armored. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 1150
    • Build cost: 300 metal
    • Maximum range: 50
    • Total DPS: 280

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 10
    • Acceleration: 75
    • Braking rate: 75
    • Turn rate: 180

    Recon

    • Vision radius: 150
    • No underwater vision
    • Orbital vision radius: 600
    • Visibility

    • Always visible

    Recon

    • Vision radius: 100
    • No underwater vision

    Economy

    • Build rate: 45
    • Fabrication metal consumption: 45 / s
    • Fabrication energy consumption: 2250 / s
    • Energy consumption per metal: 50.0

    Economy

    Weapon

    • Blueprint
    • Range: 600
    • Firing standard deviation: 23
    • Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: LandHorizontal
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Metal cost: 1 per shot
    • Build time: 0:00.0
    • Muzzle velocity: 40.0
    • Max velocity: 120.0
    • Turn rate: 45
    • Collision check: ground
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Weapon

    • Blueprint
    • Range: 50
    • Projectiles per fire: 8
    • Firing standard deviation: 8
    • Damage: 280 DPS: 8x35 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 240° per second
    • Pitch: 40° at 50° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Direct
    • Damage: 35
    • Splash: 7 damage, radius 6
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200
    • Max velocity: 200
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Mobile
      • Structure - Wall

    Builds