Starcannon

Planetary Transport - Builds and launches up to 14 units at once to the planet below.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 2600 metal
    • Unit storage capacity: 9
    • Maximum range: 600
    • Build locations: orbital

Bumblebee

Carpet Bomber - High damage over a wide area. Fragile and slow. Attacks land, sea and undersea targets.

    Overview

    Blueprint
    • HP: 100
    • Build cost: 320 metal
    • Maximum range: 10
    • Total DPS: 562.5

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 75
    • Acceleration: 75
    • Braking rate: 20
    • Turn rate: 110

    Recon

    • Vision radius: 150
    • No underwater vision
    • Orbital vision radius: 600
    • Visibility

    • Always visible

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Economy

    • Build rate: 45
    • Fabrication metal consumption: 45 / s
    • Fabrication energy consumption: 2250 / s
    • Energy consumption per metal: 50.0

    Economy

    • Weapon energy consumption: 100 / s

    Weapon

    • Blueprint
    • Range: 600
    • Firing standard deviation: 23
    • Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: LandHorizontal
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Metal cost: 1 per shot
    • Build time: 0:00.0
    • Muzzle velocity: 40.0
    • Max velocity: 120.0
    • Turn rate: 45
    • Collision check: ground
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Weapon

    • Blueprint
    • Range: 10
    • Firing standard deviation: 10
    • Damage: 562.5 DPS: 75 damage every 0.13 seconds (7.5 shots per second)
    • Yaw: 180° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Energy consumption: 75 per shot
    • Stored ammo drained after 0.8 seconds (6 shots)
    • Targets: LandHorizontal, WaterSurface, Seafloor, Underwater
    • Ammo recharged after 4.25 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 75
    • Splash: 75 damage, radius 10
    • Full damage splash radius: 1
    • Burn damage: 15, radius 2
    • Muzzle velocity: 15.0
    • Max velocity: 15.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • AirDefense & ( Land | Naval )
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense

    Builds