Tola
Anti-Orbital Turret - Attacks orbital targets and drop pods.- HP: 1000
- Build cost: 1000 metal
- Maximum range: 350
- Total DPS: 1000.0
- Build locations: land, water surface
Overview
BlueprintArcher
Advanced Anti-Air Turret - Fires homing rockets which deal splash damage. Only attacks air targets.- HP: 3000
- Build cost: 900 metal
- Maximum range: 140
- Total DPS: 100
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 500
Recon
- Vision radius: 155
- Underwater vision radius: 155
Recon
- Blueprint
- Range: 350
- Damage: 200 DPS: 200 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 90° per second
- Pitch: 90° at 90° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 200
- Full damage splash radius: 5
- Collision check: enemies
- Collision response: impact
- Orbital
- Blueprint
- Range: 230
- Firing standard deviation: 5
- Damage: 800.0 DPS: 400 damage every 0.50 seconds (2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 200.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- Blueprint
- Range: 140
- Projectiles per fire: 4
- Firing standard deviation: 25
- Damage: 100 DPS: 4x25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 25 damage, radius 20
- Full damage splash radius: 5
- Muzzle velocity: 20
- Max velocity: 180
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile