Lockheed
Gunship - Heavily armored. Attacks land, sea and seabed targets.- HP: 350
- Build cost: 900 metal
- Maximum range: 100
- Total DPS: 705.0
Overview
BlueprintAdvanced Fabrication Flyer
Advanced Builder - Builds basic and advanced structures. Builds air titan. Very mobile. Vulnerable. Less efficient than other builders.- HP: 160
- Build cost: 2400 metal
Overview
Blueprint- Max speed: 60
- Acceleration: 60
- Braking rate: 60
- Turn rate: 120
Physics
- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 180
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 60
- Build range: 45
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 41.7
Economy
- Blueprint
- Range: 80
- Damage: 80 DPS: 20 damage every 0.25 seconds (4 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 100° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage target: HitPoints
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Blueprint
- Range: 100
- Firing standard deviation: 30
- Damage: 625.0 DPS: 250 damage every 0.40 seconds (2.5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Stored ammo drained after 0.8 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 250
- Full damage splash radius: 2
- Muzzle velocity: 80
- Max velocity: 120
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
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T2
Advanced Flyer Foundry
1:20
-
T2
Advanced Mass Extractor
0:30
-
T2
Advanced Power Catalyst
0:41
-
T2
Archer
0:15
-
T1
Armour Foundry
0:10
-
T2
Arsonist
0:13
-
T2
Catalyst
11:06
-
T1
Clot
0:00.8
-
T2
Comet
1:06
-
T2
Decimator
0:33
-
T2
Diplomat
11:06
-
T1
Flyer Foundry
0:10
-
T2
Gustav
2:40
-
T1
Hive
0:12
-
T3
Holocene
16:40
-
T2
Iron Dome
4:20
-
T1
Jackal
0:05
-
T3
Loki
8:20
-
T1
Mass Extractor
0:02
-
T2
OmniSilo Storage Device
0:08
-
T2
Overseer
0:40
-
T1
Power Catalyst
0:06
-
T2
Purifier
0:03
-
T1
Radar
0:05
-
T2
Rampart
0:40
-
T1
Ripple
0:04
-
T1
Scarab
0:09
-
T1
Ship Foundry
0:10
-
T1
Shredder
0:03
-
T1
Sky Bridge
0:16
-
T1
Starship Projector
0:10
-
T2
Supernova
4:00
-
T1
Theodor
0:15
-
T1
Tola
0:16
-
T2
Tsunami
0:16
-
T1
Walker Foundry
0:10
Builds
-
T2
Advanced Flyer Foundry
0:18
+ 0:04
Built By
-
T2
Advanced Flyer Foundry
0:48
+ 0:04