Salamander
Napalm Bomber - High damage over a wide area. Heavily armored. Deploys flamethrower turrets. Attacks land and sea targets.- HP: 1100
- Build cost: 900 metal
- Maximum range: 45
- Total DPS: 120.0
Overview
BlueprintHorsefly
Strafer Aircraft - Loud and annoying. Attacks land and sea targets.- HP: 1250
- Build cost: 1800 metal
- Maximum range: 150
- Total DPS: 320.0
Overview
Blueprint- Max speed: 40
- Acceleration: 60
- Braking rate: 20
- Turn rate: 120
Physics
- Max speed: 70
- Acceleration: 70
- Braking rate: 15
- Turn rate: 70
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Weapon metal consumption: 30 / s
Economy
Economy
- Blueprint
- Range: 15
- Damage: 0.0 DPS: 0 damage every 15.00 seconds (0.067 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Metal consumption: 450 per shot
- Targets: LandHorizontal, WaterSurface
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 15.0
- Max velocity: 15.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Blueprint
- Range: 45
- Damage: 120 DPS: 30 damage every 0.25 seconds (4 shots per second)
- Yaw: 10° at 3600° per second
- Pitch: 10° at 3600° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 30
- Splash: 30 damage, radius 10
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 150
- Projectiles per fire: 4
- Damage: 320.0 DPS: 4x10 damage every 0.12 seconds (8 shots per second)
- Yaw: 30° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 10
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- AirDefense | Air
- Titan & ( Land | Naval )
- Economy | Fabber
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
- T2 Advanced Air Factory 0:20 + 0:02
- T2 Advanced Flyer Foundry 0:18 + 0:02
Built By
- T2 Advanced Air Factory 0:40 + 0:02